Claude for Spatial Computing · Workshop
The first Claude Community workshop in San Francisco. 🥽 A hands-on session for people building for headsets, 3D and the interfaces that come after the screen, with Claude in the loop.
What it's about
Building, not slides. We start with a short walkthrough of where Claude fits in a spatial stack (scene understanding, agents that act in 3D, voice and vision as input), then everyone opens their laptop and builds with Claude Code alongside the hosts. You leave with something running, not something heard.
What you get
Hands-on time with Claude Code on a spatial project, with hosts walking the tables.A room of spatial builders in SF: visionOS, Unity, WebXR and 3D web folks in the same place.
Agenda
Doors, quick intro to Claude for spatial work, then one continuous build block and open demos to close.
Who it's for
Developers and designers building for Vision Pro, Quest, WebXR or 3D on the web, and anyone curious about what an AI agent can do once it understands space. No spatial experience required, but bring the itch to build.
What to bring
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Laptop with Claude Desktop and Claude Code installed before the event
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Charger
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A spatial project or idea you want to push forward (optional)
Details
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Date: Thursday, September 24, 2026
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Time: 6:00PM
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Language: English
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Hosts: Rich Lira, Rayyan Zahid and Devinder Sodhi
Registration
Approval-based: request your spot and we'll confirm by email (confirmation only comes through Luma). Limited seats.